The Philosophy of Battlefield and Modern Warfare: Chess and Checkers
Thursday, January 12th, 2012 at 11:09 am Category: Editorial, Top, Video GamesIt would be trite to expand on the artistic differences of Battlefield 3 and Modern Warfare 3. It would be banal (devoid of originality) to exclaim that these two games have different economic roots, one being the financial king, the other reaching out it’s hand in attempt to collect greater market share. It would be commonplace to soliloquize on the engineering of engines, their age, and attempt to explain the difference between their mathematical properties. Unless we are game designers ourselves, we fall victim to having the only thing left in our arsenal of gaming discourse – and this is: our opinion.
We are the First Person Shooters. As a group, laymen call us ‘gamers’, a term that throws us into the general category, or genre, of video games. But First Person Shooter fans are as a specific a group as those who play MMOs. In relation to virtually-social tendencies, our intense desire for ‘fast paced’ and competitive gameplay make us either a ‘friend or foe’ in the virtual world. ( Utilize the word ‘fast paced’ to your own relative amount, for there is no need to disagree on the value of fast paced – as one might deem Halo to be more quick or less than, let’s say, Unreal Tournament).
Ask anyone who doesn’t play FPS games what their largest deterrent is and they might chime, “I’m just not good at it” or “it’s too frustrating for me”. This competitive landscape might be only one aspect, of many, that determine the gravitational pull towards these type of games, but there is no argument on the validity that ‘virtual competition’ heightens the desire to play multiplayer FPS’s online. (If disagreement on this point exists within you, consider the repercussions if we were to take away the ranking system that is inherent to online gameplay. How many would continue their FPS multiplayer journey)?
In many ways, players play FPS games for enjoyment, but the psychology of enjoyment grows as we mature. One day, many of us reading this article might lower the frequency with which they play games. ( Perhaps children, starting a company, or various other goals might inhibit our frequency of play). But the point remains: Our enjoyment is correlated by that which we have been conditioned to accept as the ‘status quo’.
For this reason the analysis of Battlefield 3 has been more of a comparison to it’s competitor. BF3 fell to the ‘analysis table’ of continual comparison to the ‘status quo’ – that being MW3. But with time passing by, and enough attempts, however, many were changing their bias and opening their eyes to the sophisticated difference that existed between the style of the two games. With enough time – and time was necessary to change the bias, (for if not, the fear to leave the status quo remains )– gamers could truly see a difference in quality, technique, and tactics. The demographics of many who play Battlefield 3 are older – and thus, a particular conclusion that could be reached is that those who play it are more mature. But it is often an interesting parallel to make regarding these types of games and the types of people who play them. To have a fair opinion, one must devote considerable time – an even amount – to both games. Many opinions exist without full consideration, or analysis, of both options.
Modern Warfare 3 gave fans exactly the same equation that had existed for 5 years. There would seem to be no plausible reason to evolve a game engine that, we’d be damned, still generated profit with the same FPS equation. Why change a methodology that, historically, gave considerable results – especially high monetary results? For such profits to be reaped and almost guaranteed, no sane developer would consider the expense needed for an evolutionary upgrade to their game. If such an occurrence were to happen, it would be, on the part of the developer, for altruistic reasons only.
Our eyes see what we continually perceive to be true. We stay with the same game and continue to gain ‘FPS comfort’ from our hardened, concrete vision. This illusion that any game creates – especially for a genre as powerful as FPS – would entice anyone and more importantly, bias them to a comfort- leveled demand for the ‘status quo’. In other words, that which we are continually used to, we find difficulty criticizing or critiquing. The Modern Warfare psychology was not unsophisticated so much as it was blatantly original – and thus, too a point, mundane. Long time FPS fans were ready for something new. They were ready to evolve, (even if their preferred engine would not). And so, many FPS fans (not necessarily Call of Duty fans, but just FPS fans in general), left to eat a different meal –obtain a different taste.
Humans age, and so do our concepts, our intellectual capacity, our goals, our initiatives, our creativity. With time, many who sought the FPS energy that had been created by the Modern Warfare franchise were becoming bored with the ‘taste’ of the continual meal. If Modern Warfare was the lobster dinner, fans were now ready for Filet Mignon. The Darwinian battle between these animals [BF3/MW3] created an ecosystem where, if anything, FPS games of the future will continue to evolve towards our desires.
As of 2012, it is incomprehensible to leave BF3 without true credit or consideration. Battlefield 3 must be rewarded for being the game that has been the most adaptable. And only those neglecting a full investigation of this fact will, unfortunately, fail to see the vision of that paradigm.
If Modern Warfare was checkers, fans have shown they are now ready for chess.
Big Shiny Robot reader, First Person Shooter, Technology Product Vendor Employee, and twenty-something Connecticut resident, HotfireXG, provided the preceeding article and welcomes all feedback in the comments below!







Responses to “The Philosophy of Battlefield and Modern Warfare: Chess and Checkers”
Not a bad write-up. It clearly shows the need of a dynamic evolution from one game to another especially in the FPS market. This can be said of other genres and franchises as well. The Madden series tries so hard to change from year to year but I still finding myself to only buy it once every 5 years because the technology doesn’t change enough to have me waste $60 a year. The consumer has a voice by ways of their wallet and a sad realization is that if people keep buying crap crap will always be available.
[...] Big Shiny Robot! [...]
This article hits it right on the head. I left FPSs long ago because they were the same thing over and over and over. I hadn’t purchased new games but played HALOs and MWs at friends houses and immediately became bored and disinterested at the exact same game play I had seen for years. I was lucky enough to get a copy of BF3 for free at work and was amazed at what I jumped into. After I started getting into BF3 I went to a friends house re-energized in FPSs to play MW3. Once again my disinterest came flooding back and looked forward to getting home and turning on BF3.
Excellent article. I think a key point in comparison here is that Checkers is not a bad game, nor a childish one. There is strategy in Checkers that many players never bother to learn. Chess seems like a step up, just like BF3 seems to be a step up from MW. But it’s really just providing a different flavor and experience for a different type of gamer. Discounting one as “good” and the other “bad” is silly.
It’s is as you’ve said absolutely essential in this day and age in this particular market to keep on making strives to keep on raising the bar… Activision/mw3 has sat comfortably on the 5 year old engine raking in millions of millions in revenue and ultimately just had their developers make new maps, sure we’ll leave the game sounds the same and sure we’ll save some time and leave the same menus and sure just use the same weapons and why not just keep the same HUD but just make sure we get will arnet to do voice acting that’s essential…ans they just slot them into a new box and sell it off for full retail price… Where does all that money go… Try something new… Come on. Dice have my utmost admiration for the work they put in they’ve created a game that allows you to have multiple gaming styles as fast or slow as you wish keeps you interested it completely won me over I was a complete mw fanboy but something so unnatural happened to me… I got older I reduced the time I spent playing games but battlefield has me ringing my friends up 2/3 nights a week trying to get my team together to haul ass in bf3 and I have to say is some of mist fun ive ever had playing video games that is when you know you’ve stumbled across something special and that’s what bf3 is… Apologies if there’s some seriously bad spelling on a bus on my phone.
another bf3 fanboy blog, yet a few months out bf3 gets so old it gets himself thrown on the adults section now to get some last “see bf3 is soooo much beter than mw3″ satisfaction. Face mw3 won this fight without even throwing a punch. No new hocuspocus engine no new graphics team, just the same ol shit and again the game ran like a young boy for candy! 24 hours out and it smashed the industry (again) COD first and it always will be.
Message to: “Around-the-World”
I’m going to assume you read my entire article. If so, I’d like you to highlight (or quote) for me, a sentence that dictates that I’m a ‘BF3 Fanboy.
Then, after you’ve done so, share a little about your life and who you are, personally. (Yes, your personality and your way of life matter in what game you choose).
As I said in the article, certain people like certain things. I’m assessing the ‘class’ of people who like certain things. How much Battlefield have you played? (Give me the amount – in hours).
For example, if you enjoy eating McDonalds more than I enjoyed eating steak, then I would obtain an assessment of your character and sophistication.
I’m 27. I live in Connecticut. I work in technology. I make a good salary. I live on my own. I enjoy traveling to Maine . With my little free time, I devote it to playing a game that is innovative and challenging.
Lastly, please share with us what you mean when you say “MW3 won this fight”.
Are you talking financially? ( Mcdonalds makes more money than Red Lobster). If your only point is that MW3 is the financial king, then I’ve already stated that in the article. (But I thank you for the reiteration).
Hence, your evidence, if it exists, should be easily proven by using my article and taking quotes from it. Prove that my article indicates I’m a “BF3 Fanboy”. The viewers of our conversation will be judges.
I received both games for Christmas and was most excited to try Battlefield 3 as I had heard good things. Now I should say that I had been out of FPS for sometime and was terrible to begin with. I attempted to give BF3 an honest effort but I continually got destroyed. I also found the menus and class system very confusing. I maybe making myself sound a little slow but truth be told I found MW3 much more user friendly and enjoyable. I am not sure I am perhaps at the level needed to compete in BF3 but your article has at least motivated me to give it another try as MW3 has been occupying all of my time.
Thanks for the article.